Fallout 2 патч высокое разрешение

>>> Опубликовано: - 10.09.2017 - 778 Просмотров

Fallout 1 "High Resolution патч версии 4. Как приготовить суп с чечевиц. Fallout2 High Resolution Patch: Патч дает возможность запускать игру в большом разрешении.

Exe to open the f2_res. This should be useful for those with Win Vista+ and UAC_AWARE enabled. Fixed a bug causing the mouse to jiggle about. Fixed a bug causing the screen to flicker in some circumstances. Fixed a bug for non english versions causing text not to wrap in the in-game hi-res settings window. Fixed a bug causing a black box to obscure the screen in some circumstances. Fixed a bug causing incorrect mouse placement on the world map when using the 2x scaler. Fixed a bug causing the world map to be displayed on top of movies in some circumstances.

Fixed a problem with the DirectX9 mode causing the creation of the movie buffers to fail. Replaced Mouse DirectInput with Windows functions and messages. This is required for graphics modes 1 and 2 but optional for mode 0(basic mode). Made the inventory scrollable with the mouse wheel as removing DirectInput for the mouse killed the like functions in sfall. Improved performance when using the DirectX9 mode. Made the patch more UAC compliant, allows Win Vista/7/8 users to change setting under "Program Files" without needing admin privileges.

Various other minor tweaks and fixes. Added Russian translation text for the Screen Settings Window (ScrnSet. Fixed a bug causing some objects and tiles to be lighted incorrectly. Fixed a bug causing the DirectX9 window mode to fail when the fullscreen refresh rate was set to something other than 0.

Fixed a bug causing window mode to crash when adjusting the window size with the x2 scaler enabled. Fixed a bug which could cause non english text to be cropped in the widened interface-bar console.

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Fixed some dodgy code that may have been causing a crash when entering a map after adjusting hi-res settings. Removed the need to hold down a key when scrolling map view area. Scrolling is now disabled when another panel has focus, e. Opening the in-game menu. For Fog Of War - Made Misc objects always visible as with Walls and Scenery. Added preliminary support for GVX's Chinese conversion. Fixed a bug in my world map code causing keyboard commands to fail.

Fixed the pause screen for the hi-res patch. Fixed the vertical centring of windows when the main game window is not visible.

Patch Fallout 2 HIGH RESOLUTION PATCH Ver 22c увеличить разрешение в Fallout

Modified the wide interface-bar console to handle multibyte characters. Added the option to play the game in greyscale. Added options to add Fog Of War elements to the game.

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Added new Graphic Output modes DirectDraw7 and DirectX9. Added the option to play in a resizable window.

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Added a basic scaling option. Overhauled the inGame Settings menu, adding some more options previously hidden in the f2_res. Added new graphics for the dialog screen which have had a border added. Adjusted Main-menu to work with sfall's new ability to move menu buttons and text. Replaced the f2_res_patcher.

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Exe with f2_res_Config. Exe to edit hi-res settings outside of the game. Various other small fixes and code edits. Fixed a potential bug which may cause the splash window to not close.

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Fixed a problem with world map scrolling at 640x480 resolution. Added Russian language translation of ScrnSet.

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Msg to the Extras folder. Fixed a bug which sometimes caused only one word to be displayed per line in the console when using the wider interface-bar option. Added more display options for the interface-bar's alternate Ammo Metre. Fixed a bug which sometimes caused a blank screen when loading maps with multiple areas. Fixed incorrect placement of inventory/loot windows. Cleaned up mouse drawing beyond map edges. Added an option to increase the width of the interface bar allowing for a larger area to display game messages. Added 800 pixel wide Interface-bar Art created by Continuum.

Adjusted the position of the Ammo Metre slightly so it is not drawn over the HP/AC counter rivets. Added an option to display an alternate Ammo Metre which is wider and changes colour depending how much ammo remains in your current weapon. Added an option to increase the display time of the splash screen.

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Added angled clipping to clean up some original maps. Fixed a couple of problems that may have caused movie and dialog screens to crash. Fixed crashing when scrolling beyond the map hex grid. Black areas are redrawn to removed artefacts when scrolling beyond the hex grid. Added visible mouse pointer beyond the hex grid.

Патч для поддержки высоких разрешений v21 Fallout 2

Made a small modification to the artemple map edge file for original fallout2 maps. Major code overhaul, most of patch re-written and/or optimized.

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Fixed Splash screen display. Added scaling options for Splash, Help, Death, Ending Slides and Main-menu Screens. Added option to load 8bit bmp's on Splash screen. Added option to set 32bit colour output. Text used in the Screen-Settings screen can now be edited in a msg file. Hi-res patch art and other files have been integrated into the fallout file system. And are now stored in f2_res. Dat *and can be patched in the data folder. Added map edge clipping option to hide the unused area beyond the map borders.

Map edges are now the same no matter the resolution.

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Multiple edge sets can now be set up on a single map level. Map angled borders have been removed. All 10 000 tile and 40 000 hex positions can be utilized. Numerous other small fixes. Fixed a bug causing a crash if the resolution list was empty in the Screen Settings Window. Added an option "NumPathNodes" to the "f2_res. Ini" to increase the the path finding range. Fixed a minor bug causing some res specific map-edge data to be skipped in favour of the default values.

Changed "Colour's" to "Colours" on the Screen settings window. Fixed the default scroll distance from the PC to equal the original distance when using 640x480. Added new map-edge data for the Restoration Project v2. Created by Pixote, tweaked by me for resolutions from 640x480-1920x1200. Added new map edge data for the Megamod v2. Fixed a bug which caused the screen to go blank after one of Hakunin's dream movies played.

Added some extra text to memory error messages and the "f2_res_error. Log" so that it's clear that they come from the Hi-Res patch. Added an option "SAFER_DISPLAY_LIST" to the "f2_res. To help with crashes on some systems when using the Screen Settings Window. Improved the code for restarting fallout via the button in the Screen Settings window. Re-worked the code and ini files relating to hi-res map scroll boarders(edges). Added a control in the Sfall section of the Screen Settings window for the new 'GPUBlt' setting (v1.

Screen resolution settings are now accessed via a button on the 'Option/Game-Pref Screen' when accessed via the Main-menu. When subtitles are enabled, a space will automaticly be created for them at the bottom of the movie screen. Added alternate art for the Iface Side-bars 'Metal looking' created by Simon Rawlins(Pixote). Iface Side-bar art can be switched in the Screen Settings Window. Map-eges files can now be tweaked for best results for particular resolutions. MAP_EDGE_NAME setting now equals the name of the folder where map-edge files are stored.

Fixed a bug with the "obj_on_screen" script function which was using 640x480 as the screen size. Ini" to hide the Map and Iface-bar while viewing the Dialog Screen. Allowed for the "Screen Set" button to be placed at any position within the Main-menu task list. Added Support for the Russian "Lev Corp" version of Fallout 2. Screen resolution can now be set in-game via a new button "Screen Set" on the Main-menu. Added some side art to fill the blank areas either side of the IFace-Bar.

Changed the format of the map edges ini files (edges are now set by hex tile numbers). Added settings to set the position of the new 'Screen Set' button on the Main-menu. Added a new section for the IFace-Bar for adjusting the way the new side art is drawn. Removed AUTO_SCRN_SIZE setting as the resolution can now be set in-game.

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Removed the [VARIABLES] section. Added a new file "panels. Ini" to the "f2_res" folder where the various window positions are set. Removed all the "RES_*. Ini" files from the "f2_res" folder and coded everything contained into the "f2_res. Re-worked alot of the code in the patch as it was getting to chaotic for me to keep track of. Made alot of minor changes too numerous to mention that probably won't be noticed anyway. Fixed the missing Main-menu text for the Chinese version of Fallout2.

Full Screen Splash, Help, Death and Ending Slides. Main-menu Background is also scaled to screen and uses a custom frm found in the "f2_res/intrface" folder.