Патчи вот

>>> Опубликовано: - 10.09.2017 - 2306 Просмотров

Patch /pætʃ/ — заплатка) — информация, предназначенная для автоматизированного внесения определённых изменений в компьютерные файлы. А за ним вприпрыжку бежит (ковыляет). На моем samsung galaxy tab 2 проблемы таковы: 1.

Changed dispersion of the 100 mm D-10S mod. Changed dispersion of the 100 mm D-54S gun from 0. Changed dispersion of the 122 mm M62-C2 gun from 0. Increased dispersion on gun traverse of the 100 mm D-10S mod. Changed the reload time of the 100 mm D-10S mod. Changed the reload time of the 100 mm D-54S gun from 6. Changed the reload time of the 122 mm M62-C2 gun from 12 s to 12.

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Changed the aiming time of the 100 mm D-10S mod. Changed the aiming time of the 100 mm D-54S gun from 2. Changed the aiming time of the 122 mm M62-C2 gun from 3. Changed the gun traverse speed from 44 deg.

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Changed the gun depression angle of the 100 mm D-10S mod. Changed the gun depression angle of the 100 mm D-54S gun from 2. Changed the gun depression angle of the 122 mm M62-C2 gun from 2. Changed the gun traverse angles of the 100 mm D-10S mod. And 100 mm D-54S gun guns from -9. Changed the gun traverse angles of the 122 mm M62-C2 gun from -7. Changed the traverse speed of the SU-100M1 suspension from 32 deg.

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Changed the traverse speed of the SU-100M1 Bis suspension from 34 deg. Changed dispersion of the 100 mm D-10S mod. Changed dispersion of the 100 mm LB-1C gun from 0.

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Increased dispersion on gun traverse of the 100 mm D-10S mod. Changed the reload time of the 100 mm D-10S mod. Changed the reload time of the 100 mm LB-1C gun from 5. Changed the aiming time of the 100 mm D-10S mod. Changed the aiming time of the 100 mm LB-1C gun from 1.

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Changed the gun traverse speed from 44 deg. Changed the gun traverse angles of the 100 mm D-10S mod. And 100mm LB-1С guns from -8 /8 to -12/12 deg. The interface of the customization system was completely reworked.

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Rental and permanent styles (that completely change the vehicle exterior) can be applied to Tier X vehicles and Tier VIII Premium vehicles. An entire style can be rented; separate customization elements are not available for rental. The Rental styles can be rented for a particular number of battles (instead of days).

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The rental styles are available for vehicles of all tiers. Paints can be applied to Tier X vehicles and Tier VIII Premium vehicles. Paints can be applied to 4 or 5 vehicle components (some vehicles do not have gun mantlets). Camouflage patterns are now applied to three vehicle parts (for all vehicles). The camouflage stains can be scaled and the base color of some camouflage patterns can be changed. Important: To receive the concealment bonus, apply camouflage at least to the vehicle hull. If no camouflage is applied to the vehicle hull, no concealment bonus is provided.

The weathering effect (to make your vehicle look from sleek to aged) can be applied to Tier X vehicles and Tier VIII Premium vehicles.

Low graphical settings may impede the quality of the effect! Both historical and non-historical customization elements are available to players. Display of the non-historical customization elements (for other players) can be disabled in the game settings. Added the functionality of selecting a priority group (upon a click on it) in the team list panel, in Grand Battle. Upon pressing TAB, the cursor will be automatically displayed: it will be more convenient to view the full list of vehicles by scrolling.

Players who take the Commander, Executive Officer, Personnel Officer positions will be able to take commander’s permissions in the Stronghold battle room from players of any other position in the clan.

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Players who take the Reservist position will no longer receive bonuses from the active clan reserves. Klondike: added the new map of the winter setting (1.

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The following battle types are available: Standard Battle, Encounter Battle. To play Encounter Battles on the Klondike map, the Encounter Battle and Grand Battle options should be enabled in the game settings.

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Changes to the technical characteristics of the following vehicles U. Changed the reload time of OQF 32-pdr AT Gun from 5 s to 5. Changed penetration of the APDS Mk. Changed damage of the APDS Mk. Changed the reload time of OQF 32-pdr AT Gun from 8. Changed penetration of the APDS Mk. Changed damage of the APDS Mk. Changed the reload time of OQF 32-pdr AT Gun from 5.

Changed penetration of the APDS Mk. Changed damage of the APDS Mk. Changed load capacity of the VK 45. Changed the point of entry to the Personal Missions: now it is located on the upper panel of the Garage, under the Battle! The Orders can be committed (i. To retrieve a committed order, the mission should be completed with honors. Thus, the player receives the Order back and can use it again.

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Summary: orders can be used to pass complicated missions or missions that the player considers to be uninteresting. Important: players can commit Orders to the final mission of a set, even if the previous 14 missions are not completed. Having completed the four sets of missions with honors, players can immediately receive the last (fifth) vehicle component. The rank II badge is received together with the reward vehicle.

Лучшие и популярные

The rank I badge is earned for completion of all 75 missions in a particular operation with honors. Missions in each operation were revised to correspond to the main reward. For example, now all missions of the StuG IV operation can be completed in Tier V vehicles; missions of the T28 Heavy Tank Concept operation can be completed in VII vehicles, etc. At the same time, participation restrictions remained unchanged. Players can complete missions of any operation even in Tier X vehicles.

Secondary conditions of final (15th) missions in each set were made more diverse. This is because of the fact that the additional reward of the final missions became more valuable: it now provides Orders. If the mission condition requires spotting 5 enemy vehicles (for example), and the player spots 7 vehicles, it is obvious that the mission is considered completed. This rule is true for all numeric conditions.

Before: Spot enemy vehicles and enable your allies to cause 500 HP of damage to vehicles spotted by you. Remain unspotted at the moment when the damage is caused. Now: Spot enemy vehicles and enable your allies to cause 250 HP of damage to vehicles spotted by you. Remain unspotted at the moment when the damage is caused. Now: Win the battle. Enable your allies to cause damage to 4 vehicles by spotting them or destroying their tracks.